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yeah it seem like unless the art on a new project is amazing interest dies out very fast. just the reality of making these kinds of games. withought some kind of last hurrah update to the visual design of this game its probably going to die too.

I agree. I guess I did improve a lot. But I didn't expect so few people to actually try to give me clues how to make this art better. I really wish I could do the same quality of art games like Hynopsis and WhiteRussian have. Its just a shame that neither of them mentions their workspaces, despite having similar content.

Personally, i'm glad I do things the female perspective way. But I dont think that helps much as well in the rising numbers. I've lately been working on StrayEmber, a weight gain game in the style of the old cancelled game Tramp (which I personally enjoyed a lot, and was very close to completion) 

I also have the idea of a game for actual macromastia, instead of magically getting big breasts. Not to mention I found the way how to make some sort of intimate scenes for the games. (thats why in the latest update Sheila's brothel works as a working place and you can have sex with Kaelan.) 

I guess overall it had been a great experience coding the game. And I guess, for a first game, not bad. The fact that it was added to many collections told me that a handful of people did enjoy the game enough to keep track of it. 

Considering this poll I tried to do it this way just so people could not be ashamed to reply to it. I mean, the views on these chats are booming, yet none reply. That is, until you did yesterday.