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I like the core concept, how it's more a first person spatial puzzle than a platformer, but sometimes the gravity change happened without me interacting with the levers, which was confusing, and the camera seems to drift to the right when I'm not moving the mouse.

Thank you for playing my first gamejam game! I agree, there are a decent amount of non-friendly UX issues such as the non obvious gravity change reset after a designated period of time (I intended it to be about 5 seconds). 

I will definitely be taking you and other people's feedback into consideration for this and my future projects.