Very unique interpretation of the theme that I think works quite well! I like the idea of the controls being the mechanic that is spinning rather than the gameplay elements. The gameplay was smooth and I didn't experience any bugs and I understood the goal clearly. For all of the levels (minus the outdoor tree one) I felt as if I was wondering around aimlessly just hoping to find the green circle- I didn't even know what I was searching for on the first level. I didn't find any upgrades on any levels except the first and for the 2nd and 3rd I was searching for an upgrade.
I couldn't get past round 4 because I kept running into walls when IT was right behind me, which is maybe just a skill issue on my end. Overall I think you captured the them well and the atmosphere is peak, there are just some gameplay elements that maybe need to be ironed out more!