I wasn't really sure if I was progressing or not. I couldn't figure out whether saying yes or no was the "correct" response. If it was situational, I couldn't tell what the right thing to do was or how the stats affected my answer. But oh boy did this game have a serious tone. Good job creating a serious atmosphere with the dark background, and unsettling pixel art. I'd be curious to see how a horror/suspense game from you might turn out if you did a full project.