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#screenshotsaturday

It's time to talk about influences on White Wolf world. There are three major influences. And all 3 are games from PSX.
First influence is an obvious one... Final Fantasy 7. The whole concept of life energy is based on life stream in FF7. But consequences and the way that life energy works in White Wolf is much more different than in FF7.

Secund influence is Tomb Raider games. The way that the world and stages are designed. White Wolf and Code: Evolved are Metroidvania type of games but the player doesn't explore one big world. Instead, every stage has his own key items, beginning, and ends. And every time you enter the stage key items will be reset. This way the backtracking is much shorter (the same purpose teleport have in big world Metroidvanias but I think this is a much better way). Also, when you get to the end of a Metroidvania game everything is open and you don't have much more things to do. Whit this system every time when you enter the stage you can explore it again.

The third influence is the best RPG ever created (in my opinion). Parasite Eve. I love the stories that explore the dark side of biology. And Parasite Eve is a master of that. It's a perfect blend of fantasy and sci-fi. This game didn't directly influence on White Wolf world but it inspired me to make dark fantasy sci-fi Metroidvanias in general.
So, that are 3 big influences :)

As for the Code: Evolved current progress, I am working on a boss fight in stage 7 and on stage 7 in general so, see you all soon with more news  :)

Code: Evolved digital art by Andrija Drenovakovic.