A solid foundation. I look forward to seeing more.
The mechanics are decent. Art is at least reasonably high quality for AI generation and the style is good. Difficulty needs turning up a bit. Would prefer a higher proportion of events to combat encounters. Card tooltips only sometimes mention corruption.
The plot armour doesn’t seem to work properly. If you have less health it heals you twice, but if the enemy has less health they are healed once and you aren’t healed at all.