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I quick little puzzle game. Sound effects would be a nice addition. The 11 puzzles are very easy, and then the difficulty really ramps up. The number of moves required, plus the destruction of so much of the level makes it hard to keep track of and prepare for the entirety of the level. To me, that makes the more difficult levels more of a trial and error approach, until I find what works, rather than a puzzle to figure out.

lol yeah, that was an issue we were trying to fix but we really didnt find enough time to finish the level design process

thanks for playing tho!