The concept is really cool! A wheel full of weapons that rotate, that sounds absolutely cool as heck! Just feel like there's no need to spin tough. For example, from the start I put 2 scythes next to each other and was just rocking them back and forth. I feel like there should be an incentive to spin, for example, maybe scythes only break blue slime or some slimes are frozen so you must hammer them first. It forces it so that you actually have to spin and place weapons strategically. But yeah, besides that, really nice concept, the art has that low pixel art feeling that is always enjoyable!