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(+1)

Nice work on this, especially the boss fight. The dynamic audio and the various boss phases were delightful. That final fight is tough.

If you're making changes post jam, having double tapping space queue a second spin would have been really handy for that final fight.

yeah a second jump would be nice. I messed around with it for the first couple of days but it ultimately didn’t feel right especially with the shift ability. 
I am glad you liked the boss fight, it was really fun to make and my friend killed it with the music for it

Thanks for playing, liking it, and commenting!