I understand that you tried to meet the "out of control" theme by taking away the smooth movement, but this feels like more like a needless penalty that the play has to play around. I think the laser beam was enough to fit the theme. I ended up spending most of the game jumping once then just mashing the right key as hard as I possibly could to get the most movement. I never found out what the little red guys did but the green guys definitely were annoying. Why do they send you back to the first level? I played through the first 3 levels around 7 times just trying to finish the game. They should only reset the stage, it's too harsh of a penalty. I think the concept is pretty neat that you have to shoot as a byproduct of moving, but I think that it would be a lot cooler in a puzzle game rather than a platformer.