Wow, that's a huge team! I wander how hard it was to work with so many people in such a shor time
Your music and visuals people did an awesome job, honestly 10/10. I believe it will be one of the best-rated games in those two categories! Also, it was a really creative use of the theme. Well, at least one of the themes, haha
However, I think there are a few technical bugs. I couldn't buy any ring upgrades, so I beat the game with just two towers, spinning in one direction and I didnt get hit once. Also, the tutorial didn't teach me much, it ends with a win screen regardless of whether I fail or kill that one enemy. On top of that, the buttons for buying a wall and a trap overlap, making it hard to know what you are actually buying
One really specific detail: your volume slider isn't converting to dB correctly. At 20%, the audio is already completely muted
Despite these issues, the core idea has huge potential. I really think you should fix these bugs and release it as a polished, standalone project. It would look very professional in your portfolio! I wish you all best!