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It looks very interesting. Although the levels use many simple or built-in models, i personally found them interesting, and they remind me of the shrine puzzles in Zelda BOTW. The audio work is incredibly good, both soundtrack and SFX (although i expected a more energetic soundtrack for the arena fight). Super crisp sounds and nice effects. I had some issues with gameplay though. I got softlocked in the first level for example, and in the arena fight there was no feedback, i didn't understand how i died, the enemies hitboxes were kinda too big (i also didn't understand if touching enemies would damage me) , and the grenade is thrown too close, although it takes super long to detonate so it's kinda useless in combat anyway :)

(+1)

Hey man  thank you.

yeah it was my first game jam ever and I heavily overscoped at first.

Although something came out of it many things (also the things you mentioned) are not balanced or even there.


But still it was super fun (up until the end where i seriously was about to fall asleep)