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Requires a lot of precision, which can be fun for some- the movement schemes makes it so you're always going towards the enemies, so weaving around sounds like the aim of the game, " spinning around them to win "?

At the time of writing ( 24 hour period of bug fixing not elapsed), the game does have a couple glitches that make it sadly unplayable on my browser. (Perhaps caused by me remapping the fire button to Left Click?) Clicking on the player ship resets the game ( affected by your own shots perhaps ), and clicking near the center kept sending me back to the main menu. 

Good job for putting in an entry regardless, I hope you had fun doing the jam! 

Thanks a lot for your feedback, definetely want to keep working on this game after the jam! If you don't mind, what bugs exactly were you experienceing? Can you go into more detail?