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Liked it overall though i would have prefered a limited shorter progression than an automated infinite one as it turns not fun pretty quick.

The assets were simple but they fitted good enough. And the control of the core gimmick, spinning the wheel, felt pretty good actually.

Nice touch for it to be open source.

The most criminal part was the music! it wasn't bad perse, actually it was nice but the loop was super short and it grew old super fast.


Good luck!:D

(+1)

Mhm, thanks for the nice feedback!
I (the person who made the music) had forgotten about it until the day it was due and managed to make it in like 1 hour, I also made a very cool theme but we never got time to add a cutscene or lore so the song went unused, if you're curious you can hear that here.
I also agree about the balancing, we were really rushed on time as we didn't get enough done near the start.

Did not expect to open up to a whole-ass score that went so hard loool