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Why would one pay 20 more for .vox files, rethink your prices

Thanks for the feedback — I appreciate you calling that out. The extra cost covers the full VoxEdit source project (not just the exported .vox): you get the .vxm, .vxa, .vxr files with keyframe animations, rigging/pose data and editable settings so you can modify or create animations and export different .vox versions. That level of editability saves a lot of time for creators who want to customize or extend the asset.

I see, but I still feel 20 more is a bit much, I do appreciate how much work you put into these assets but id you did lower prices you'd get a lot more purchases, you're one of the only 2 who constantly post voxel art on here so please consider that, or make induvial assets and publish them instead of like 11 animals? 

I appreciate the feedback and the kind words about my work. I’ve actually found that most of my supporters prefer these larger, comprehensive packs because they get better value and a cohesive set of models compared to buying individual assets.

As for the source files, those are really intended for a small group of power users who need that extra level of customization. For the vast majority of creators, the standard files are more than enough. That said, I’m always listening to the community, so I may reevaluate the pricing for those source files down the road. Thanks for sharing your perspective!