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(3 edits) (+2)

I love this concept to death! Please don't stop working on it. Cleaning my little ship out and flying it around is really fun for reasons I can't quite grasp, it just makes me happy to have a clean ship and a plushie on the dash.

I don't understand why I was given a manual for ship systems I never got to use though. I no-lifed the beginning missions hoping to get a full ship not knowing the game would freeze me out (ha ha) after the last one. I put on a space suit bc I thought it was a bug only to get killed by the monster. So I reload and fly while burning oxygen candles bc the note told me that over-oxygenated environs repel the creature. This gets me killed anyways. It's kind of unsatisfying because I wanted to satisfy my interest and curiosity for things I knew exist but couldn't see like the rest of the ship upgrades.

tl;dr please give me the freedom to explore your demo more!!! I love this game!!!!

bugs: The radio never did anything but perhaps this is a bug? I also crash on the menu sometimes, it seems to be when the ship turns red and the robot appears, as I only knew that happened after my demo ended. It would crash beforehand otherwise. Crashlogs available upon request.

some nit-picks: I would like to have to do slightly less cleaning for a clean ship, cleaning can take hours. I would also like to buy the anime girl posters the mining station fellows have for my own ship.

(1 edit) (+1)

Temperature and oxygen systems will be reworked, as well as the monster and the horror part in general. I'm planning to change ship upgrades and layout in the future, so you can place the systems in any room. I'll make all the related mechanics much less punishing (especially for the normal difficulty).


Regarding the radio -- you need to put your music inside a special folder (or choose it yourself). I'll add fallback tracks for the next update. Also, crashlogs could really help figure out what causes the crash, so yeah -- send them to me if you can.

I want to decrease the amount of trash and dirt with lower difficulties. Moving posters and hanging furniture are in plans.

Thank you for playing and sharing with your thoughts!