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also I do not like how strong the final "boss" is, the final fights is so rng-based, I am sorry but how does the game expect me to defend myself against 18x3 with 4 slams one 1 lovely when I am on 30 hp.

Needs some balancing, also when you lose I do NOT think the game should wipe your entire progress the player done so far. I died at the boss due to the game hitting me with that truck of a damage and when I saw it wiped the entire thing I gave up...

If you decide to keep this "save erase" thing, please at least make sure the boss will decrease in difficulty the next time the player goes against them again.

Other than that the game was pretty okay, but I did not liked how it wiped my entire progress.

The Patreon version hasn't had any complaints regarding difficulty, it's possible that the low card variety in the demo makes it hard to beat the boss. Regardless, if it becomes a common issue I'll make a difficulty toggle that halves damage taken.