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Great work mate! I feel like we hit similar beats and I really like where you went with it ^-^

Things I loved:

  • Really great interpretation of the "lie" limitation (good ending gang lets gooo)
  • The digging mechanic is fun, it's got a fishing game kinda flavour that works well and I enjoyed trying to work out what the item was as I was digging it up :)
  • Great variety of items! The use of art was simple + effective

Things I'd love to see:

  • Clicking to skip forward text would be a welcome addition I reckon
  • I think a bespoke font could reinforce the flavour quite a bit!
  • Maybe giving up on an item could be good, once I worked out what scrap metal looked like it woulda be nice to be able to give up on digging it up
(+1)

I love the direction you took yours, it's fun to see how people take on similar concepts! Thank you so much for the feedback, definitely agree with those QoL features you suggested, skipping text is definitely a big one I didn't consider but is so nice to have.