An impressively polished and well rounded submission.
Pros:
- The art style is fantastic. Super low res is hard to get right but it feels right at home here. While I can't always tell what each object is meant to be, a context clue is typically given to help identify it. The designs are also kept consistent so that even when the context clue is no longer there later the objects remain identifiable.
- Puzzle designs are informative and intentional. Each new mechanic is taught to the player in a simple way at first then expanded or compounded with other mechanics later which scales the difficulty smoothy.
Cons:
- Movement felt very sensitive. I had to make sure to tap a key fast to move just one unit otherwise I'd move twice as far as I was intending to. To me, this made everything feel much more cramped then it actually was at times.
- Gonna nitpick here, but the robot dialog on 8-8 is too much. The cute and charming nature of their responses quickly becomes annoying when they block your view.
Definitely one of the most complete feeling game I've played in this jam so far. Well done!