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(+1)

Fun concept! I loved the tree animations swaying in the wind.. did you hand draw all those frames? The tank controls did get some getting used to; as I progressed further and further into the game, the FPS dropped dramatically especially when there were lots of mobs/particles on the screen. Also the stacking of sounds almost blew out my speaker; just something to consider when designing the sound. But nice entry overall!

(+1)

Thank you much!! This is I guess my fifth game till now. The tree is not animated I made shader which sways it automatically and then I pixelated it. I still haven't figured out a way to control population of the land fishes but I do have some ideas which might might improve frame rate later. Also, is it a good idea to iterate on this game ?


Also once again, thank you so much I really appreciate it

You can try object pooling if you haven’t already to  make the game run smoother.

As to whether you should iterate on the game… if you’re passionate enough about it then go for it! That passion will motivate you to finish and possibly create something really special. Me personally I can’t finish something if I don’t have the genuine interest in it, so I let that guide whether or not I continue iterating on a project.