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(+1)

This was a challenge with a high mouse sensitivity XD

Overall I did not see any performance issues on the web build, the idea is fun, the texture being hand drawn is a cool touch. Running and jumping around was entertaining, kinda wish for a bit more and an enemy that would challenge player a tad better.

Map design was cool, skipping parts with big jumps was suuper fun, well done!

Thanks for playing! 

I've heard more people about the mouse sensitivity. My own mouse has high sensitivity as well, so I didn't realize this was too much, lol. Should probably become a menu option.

I think I have a good basis here, but need more time to implement my other ideas that I couldn't add in time for the jam, like enemy or weapon variety, as well as different maps maybe? The long jumps to skip parts is something more people seemed to enjoy. It was an unintentional feature at first, but something I started leaning more towards later, to reward movement skill with being able to get back to the baby faster.