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Fantastic! Thank you for making this game!

A couple thoughts:

  • It would be nice if you didn't have to undo movements that didn't do anything - e.g. if nothing  is YOU and you press arrows for 5 turns before undoing, it takes 6 undoes to get back in action
  • some inconsistent sprite layers: in the level where GRASS is stop, the FLAG sprite appears above half the walls and below the other half
  • Is it intentional that, when you stack several YOUs into a square, if you walk them into a KILL only one dies? 

EDIT: for reference, I was playing the not-jam version


Thank you very much! I'm working on a full version. :)

1. That's a very good point; it might be a bit tough to determine if a movement changes anything or not but I'll put it on the to-do list; I guess same goes for walking against a wall and such!

2. Yeah, this needs work; it's a bit tough to decide how to layer stuff when you could have something like Grass is You and need to have it on top of stuff grass usually doesn't go on top of!

3. Not intentional, I've fixed it for the current version but didn't update the build before I started working on the full version. I probably should do another update to the version, though! :(