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I’ve seen a number of Tetris clones, but Data Drop’s combination of the familiar feel of Tetris with mobile word-find puzzle mechanics makes this game a step above the rest. I enjoyed every moment that I played the game, and the soundtrack kept me engaged with the game without serving as distraction.

The graphics were great, and I kept find myself scrolling the mouse - sometimes for no reason at all - just to hear the satisfying sound of letters scrambling, which truly added to the gameplay.

The only thing I could find to complain about was that gameplay was rather slow, and managed to maintain that pace, even though the music was intense. I didn’t mind, however, considering that older Tetris “clones,” like those produced by Tengen in the 1980s, also kept such a pace; again, adding to the familarity of the gameplay.

Great game! Great soundtrack! Will definitely play again in the future!

Thank you. I can look at ramping up the speed in a more aggressive fashion after the jam is over but there are 200 levels so maybe I need an easy, medium, and hard mode option.

You’re more than welcome!

I learned pretty quickly, while I was developing “KickBrawl: World Tour,” and researching fighting games in general, that having various modes of play was a valuable thing to do, since not everyone is at the same level of gaming skill. Having an easy mode allows casual players to have an enjoyable playing experience (a slow build-up of difficulty and a gradual increase of skill), while having a hard mode allows the hardcore Tetris players to feel challenged from the get-go.

Otherwise, you have a highly polished and playable game, that I would definitely continue playing, even after the jam ends!