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(+2)

The tutorial and skill implies that:

if a char is pre-typed, you can still type it and it will act as you queue it up (apply on next occurrence)

But this never happens, when the cursor meets the pre-typed char it just skip it immediately as if it is being typed. This results in inevitable combo breaks.

Or maybe I didn't fully understand?

Hi, thanks for playing, after 100 words you unlock the first skill in the skill tree, to enable/disable this feature. Activating it allow to build combo and other stuff while disabling it allow for a more passive experience