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Okay,  just a few points:
- In general, making the hitboxes smaller than the hazard is better: Spike hiboxes feel too large
- Player sprite is slightly offset
- Checkpoint is hard to see, maybe make it a pole or smth
- Breaking sound is waaaayy too loud
- I would recommend not having an idle animation, as it awkwardly snaps the sprites rotation

Thank you for trying my game. The last part i kinda dont agree with but i think adding a simple animation of the player rotating back after stopping for a brief amount of time would be better. 

(+1)

Also remember that not every piece of feedback is correct, and sometimes is due to another, unrelated problem