Hi touzirensheng,
I've been looking at Quest Forge and what struck me is how the 5-act scaffolding actually *constrains* the branching instead of exploding it. Most quest generators drown in permutations. You're forcing narrative shape while still letting players break things. That's harder than it looks.
I'm building SagaForge — a platform that plays the TTRPG rules you design. People paste in their system, name a character, and we run actual sessions. We're looking for 10 designers to integrate their work directly. Full public replays on our platform, your name in credits, free integration forever.
Quest Forge feels like it'd actually benefit from this. Right now your outputs live in isolation. What if someone could load a Quest Forge adventure *into* SagaForge, run it with a live character sheet, and the whole thing was readable afterward as a real story?
Want to talk about whether that's interesting?
— Ian
sagaforge1@gmail.com