Hey Ren,
I just read through The Lost Rabbit and the countdown structure caught me—that ticking pressure of the building demolition forcing hard choices about what Ellie's players investigate first. It's the kind of constraint that makes a 3-hour session hit different.
I run SagaForge, a platform where people can actually play the games designers create. We paste your rules into the system, players name characters and start playing right away. No prep needed on their end.
I think Lost Rabbit would work really well here. The countdown clock translates cleanly, the ghost story hits harder when someone's actually playing Ellie instead of reading about her, and the system-neutral design means we can run it exactly as you wrote it.
We're offering ten designers free integration into the platform, their name in credits, and we do a full public replay that anyone can read and learn from. No fees, no strings.
Does this sound like something worth exploring?
— Ian