Perhaps this kind of mechanic could be expanded to more of the game, and be rare enough to not get repetitive, but perhaps from time to time there could be slightly suspicious rest spots with a hidden "safety rating", and the player could perhaps have some resources they can scavenge throughout the world that can be used to build/repair/secure areas (lets say a safe room has a window that makes it vulnerable to intrusion (a low risk "safety rating" room), you can spend some boards and nails to board it up (it becomes a fully secure "safety rating" room), this takes resources and a unit of time to do, you can also spend time to remove the boards to get your resources back).
Lets say you travel to the forest to forage for some renewable resources, a major downside of the woods is that secure safehouses are practically non-existent, you can find some campsites and maybe even a cave but you're extremely vulnerable to intrusion being out in the wilderness in a tent, or likely entering the dwelling of a bear girl with the cave.
I have a pretty expansive concept for forest region that I've been cooking up, I might make a post about it in the future.
Just remember that Finchy is the chef, and that they can either incorporate your suggestion or ignore it. With the exception of a romance update, I'd like to treat my ideas as small things that realistically shouldn't take too much effort to do. I think without a doubt the romance update will be nice, but it might come out (v.0.4.7), and we are just about to get (v.0.1.5).
Subscribestar is where Finchy posts weekly updates, and the timeframe set is around end of month for the update. Itch.io will have the free updates while Substar has the paid updates, and I'm unsure how Finchy plans on doing the updates between free and paid. It might be "dead" as far as the free version goes once v.0.1.5 comes out, might be staggered (paid gets every update from v.0.1.5 to v.0.2.5, while it jumps from v.0.1.5 to v.0.2.5 for free), or the free gets a steady update string that is 5 version behind paid.
I myself have pledged some cash to Finchy, so I'm using Itch.io as a public board for ideas since (as far as I know) Substar doesn't let people post public ideas that everyone can look at, it is just dm between Finchy and you, and I don't know how to dm someone ideas. Plus since the ideas are public, a simple thumbs up or down can allow others to convey that the posts idea is worth doing, or that it's cringe.