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Great concept! the PS1 graphics made me worried we were gonna end up in some kind of viral horror game, but the puzzle mechanics were pretty solid! i think my only real critique (besides some polish on controls and hitboxes) is that the limitation feels primarily tacked on, rather than an integrated part of the game. This is some really solid work, great job c:

I originally didn’t plan to use PS1-style graphics for this project, but I couldn’t resist and eventually decided to add them. You’re right that the limitation feels somewhat disconnected from the core game. We came up with the game idea first, and I still think it’s a solid and unique concept, but we couldn’t find a better way to incorporate the limitation. Since time was running short, we decided to go with this implementation.

Thanks for playing! I hope you enjoyed the game.