Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

If you have time, I’d always welcome more feedback on mine: https://itch.io/jam/godot-wild-jam-94/rate/4697177

I love the pixel art and UI! The hand animation is really cool lol. I know the cards are premade assets, but you incorporated them well into the atmosphere of your game.

The gameplay is well-thought-out and unique: I've never thought of a roguelike card game with mutations! Really creative!

Bonus points for having a tutorial for your combat system. It was slightly wordy though; I believe it would benefit from incorporating a show-not-tell mentality, where the player is guided through the game in a more-so visual manner. Think of PowerPoint presentations. The good ones balance their information with visual aid which helps maintain their audience's attention.

And try to make the tutorial re-playable too; it's a lot of information to remember!

Other areas of the game could benefit from a tutorial too. The high-or-lows act as their own tutorial, so those are fine.

(+1)

Needing to tutorialize better seems to be a running theme in my comments, lol. Definitely need to work on that. Thank you for your praise, though! I’m honestly surprised anyone likes my pixel art. Thanks for your review!