It’s quite a complex game. I don’t understand how you managed to create something like this in just 9 days. The intro is brilliant, and the art and sound design are excellent too. It’s missing a tutorial, it’s quite difficult to work out what is expected of you. I still haven’t worked out what the button below the attack button is for. I liked the variety of rooms and the different stats for the characters. It’s a very good foundation for a great game.
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Thank you! I pulled an all-nighter before the jam submission to finish what I could of the battle system, so I appreciate that you enjoyed some of its complexities (makes it feel like it wasn't a waste of time). Next jam I'm in, I'm definitely going to set aside some time to make a comprehensive tutorial, the last few games I've made I keep getting that feedback so I need to start listening XD