Brutally honest: until you give me something to play I can't tell if it's good or not, the game I imagine in my head won't be the same game you imagine in yours, even if we read the same description.
Totally fair — a description can only go so far. A playable build is the plan; I wanted to gauge if the *concept* (Slavic-folklore roguelite) was even worth building toward before I sink the time into a polished demo. Sounds like it is. Thanks for the honesty