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(+1)

Great art! Love a lot of the little animations.

Music is fun too. I like the sounds when mixing drinks, but the sounds when hovering over the customers sounds a bit monotonous after a while. I would also like to have had sounds when buttons are pressed etc.

On the gameplay side, I found the game hard to understand at first. The wall of text tutorial is not ideal for sure, but I understand sometimes it's the only option you get for the time limitations of a game jam. Still, during gameplay, there were a lot of unexplained things like the cocktails recipes and the shop. For someone like me who's not super into mixing drinks, it's hard to understand what each ingredients affect what part of the drink. It assumes that knowledge on the players somewhat and I think that hurt the game enjoyment. Also we can't see the customer's preferences during the mixing phase so we can try our best to match it. Requiring the players to have to memorize it between days feel a bit off.

Overall it still has a great deal of polishes for sure. Very impressive for a game jam entry. Well done :D

(+1)

Thank you for the thorough feedback!! With more time, we would have done a better ingame tutorial and improved the sound design for sure (our sound designer had the busiest week of the year, apart from working with us). The idea behind not knowing what customers like comes from the limitation of the gamejam, which is "instructions are a lie" :)

(+1)

Ah the limitation part went over my head.