I like the idea, and I found figuring out the rules of the game was actually an interesting part of the puzzle for me! One thing, I wish that the hint text just permanently stayed up when mousing over the hint box (instead of disappearing after a few seconds), it made reading the instructions a bit difficult. Also, I think your description mentions this, but since you're just checking for factors, 1 is a factor of everything so you can just hit that to win the game. So maybe a bit more incentive to find some of the difficult factors would be nice (I think you sort of tried to implement that with the bar at the end but I think it could have used a bit more). Anyways definitely very original, and I had a good time with it!
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thanks for playing mike and leaving a comment!
Great suggestion about the hint hovering, I wanted it this way so you could not "use a hint" by just hovering over vs using a hint when pressing the button.
Indeed 1 is the factor! Wanted the cat to be annoyed if there are more and you use 1, otherwise all cats would just be happy with 1 all the time and not much point for this hehee
100% could use more incentive! You nailed that perfectly! Will be trying to come up with ideas, if you have any random ones let me know!
Thanks again for the insightful comment!