Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I actually though the description referred to the clowns that spawn when you "mine" a clown egg strcutre, like that these clowns cant be repelled by the light.
so that this lamp psot would be used to keep clowns away from certain places but wouldnt work against the egg mining induced monster wave.

I never realized that egg clowns are a thing until i saw the devs comment.ALwaays jsut thought that this was sjut some mastermind final boss kind of clown msoter that always keeps running away when the light extends. and that in the very last level you finally corner him and it turns into a boss fight. never realized that it's different mosnter. but msotly cause once you extend the light you are fcoused on where attakcing clowns spawn and how to deal with them, not having the time to look for who or whats fleeing...

Also a colleciton point, like the camp fire for the warriors, would be nice.for all civlians basically.Cause at some point they are so spread out.and upon ligth expansion, soemtimes clowns literally span next to 5 miners in some corner, they obviously dead till the fighters make it there in time.so beingable to tell them "yo, stop everythingstand in thiscentral position here until I give new orders" would be nice before you start the next wave.