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Skin3 = Abomination

Bone3 = Necromancy

Meat3 = Demonology

Abomination

Skin2 = Sisha (Ranged attack with slow)

Bone2 = Punch (Attack)

Meat2 = Blood spike (Ranged attack with heal)

Skin Bone = Speed 5%

Skin Meat = Speed 1% + Crit chance 1%

Bone Meat = Damage 1% + Crit chance 1%

Necromancy

Skin2 = Poison spit (Ranged attack with DOT stack)

Bone2 = Spear (Ranged attack)

Meat2 = Strong punch (Stronger attack, but slower)

Skin Bone = Hp 5 + Armor 1%

Skin Meat = Health regen 1/s

Bone Meat = HP 10

Demonology

Skin2 = Arcane bolt (Ranged attack with stun)

Bone2 = Bone harpoon (Ranged attack with pierce)

Meat2 = Blood spit (Ranged attack)

Skin Bone = Damage 2% + Speed 2%

Skin Meat = Damage 2% + Armor 1%

Bone Meat = Damage 5%