Thank you! Glad you enjoyed, and I appreciate the feedback!
I’m debating the stat display; I don’t know why, but it is fun to see stats change.
The other classes will be added eventually! And I’ve debated having a character get stuck in the dungeon, and it effecting the map while you send another character in XD I have two hesitations for implementing such: 1) making multiple runs to “set up” a win condition, and something undoing that set up and you having to repeat it, sucks. Such a time sink. 2) I expect a big appeal for a lot of players will be a degree of self-insertion, and forcing juggling multiple characters might break that. But it’s something I’m still noodling on.