The sound and music really added to the charm. I loved the screen fade in/out design- how did you do that??
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Thank you very much! You can check the source code yourself here but essentially, it uses a TextureRect with a simple shader which controls the fading in/out. For the cool design it uses a GradientTexture2D configured as a radial gradient with mirror repeat and with the ‘from’ and ‘to’ settings very close to create concentric rings which are mirrored across the texture. 