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This is my first jam game and my first puzzle adventure game, also first time writing stories in a game.

I would like feedback on:

If the story and the environmental story telling makes sense and appealing

If the game mechanics can be figured out with a moderate times of tries (I intentionally removed all tooltips for mechanics and tried to use level design to see if it could be obvious enough to the player and also make the player feel smart when they figure out the mechanics)

If the art style is appealing enough for this game. 
thank you so much! 


the game is: Construct Zero:

https://cyanglaz.itch.io/construct-zero