I think one improvement to speed it up, is having a hotkey for end turn (like spacebar) instead of having to use the mouse to click. Also some of the puzzles are impossible to get around without taking damage, although that might be intentional.
Viewing post in Top-down Mutant Thief Turtle jam comments
Indeed, the damage on the second and third levels is intentional, because we wanted to make it clear to the player what the acid and the robot do. The hotkey is a good idea. Originally, we planned to automatically advance the turn when your moves reached zero, but unfortunately we ran out of time to implement it. (By the way, if you've already clicked the button at least once on that level, you should be able to advance the turn with the SPACE key.) Thanks for playing and for the comment!