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Cool game concept! I liked the idea of your game, but it got repetitive quickly: nearly every level has you start by dragging a crate to get Mia someplace, and then all that's left to do is parkour. There was also not a lot of polish, too--levels would change instantly, some sprites were 2D and others were 3D--which detracted from my overall experience. However, the main mechanic of the game (the crate dragging) was really cool and well-implemented! (I've tried implementing dragging and it's always painful.) The levels where dragging crates was featured heavily were the most fun. Overall, I think this game could have come out a lot better if you had focused on little bits of polish rather than creating a ton of levels. 

thank you for the feedback 😁👍