Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

The flashlight and the walls blocking vision were really cool. Having the gamemaster watching was creepy. The beginning sequence was confusing as I didn't know what I had to do, but once I did, it was cool. I left after getting caught in the second map.

The game needs an English version. I am surprised that the base game isn't in English because the jam page was made in English. Definitely need objectives as the player has no idea how far they currently are. The player seems to be off-center. The art does seem to be all over the place. The walls don't match the floors. The objects don't match the floors or walls. The characters kind of match the items.

5/10, not that creative and it is practically scripted that you lose a few times to actually win, which doesn't seem like a mechanic but a flaw.

I might play again after reading what you said was the second objective.