uhhh what? i have no idea whats going on. the map is big and easy to get lost in. i randomly lost to the cultists with the spork.
so controls are a bit weird. you pick up items and enter doors with down.
you can press down on people to figure out where they are going. people will try to pick up stuff. there is seemingly no way to take items from people.
thats how i found the cultist. i camped the spork and adrian picked it up to take to kitchen. however after reaching a seemingly random hallway the game gave the cultist ending.
i then just took the spork and made it too 3 am, but nothing happened. i mean i did expect that.
so all in all a cool concept, the layout needs to be more clear though and there needs to be more to do than to just grab the spork and "win".