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I actually had a lot of fun with this submission!! I really hope you can get it into the official PPJJGG #5 jam page. Regardless, the level design was clever and the gameplay / execution on the theme was really fun to me! Hand painted textures looked really nice too.

I ran on Linux on a 3070 GPU and Ryzen 5800x CPU and didn’t experience any issues with performance (outside of one stutter when the first bullet collided with an enemy). After that it was smooth sailing!

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Thanks for playing and giving feedback! Glad you enjoyed it.

There are a lot of ideas and plans that didn't make it into the game (yet?). I'm hoping to add music/sfx and to spice up the gameplay with more enemy types, weapon types, or even changes like the baby getting impatient and starting some exploration on its own, requiring new strategies and timing from the player.

My goal is to improve the performance enough to make it properly playable, preferably with the original lighting settings included. It changes the atmosphere a lot, haha.