Nice work getting a submission in! I did a quick recording of my playthrough in case it's helpful: Fruit snatcher by BushFire | Cap Recording
I like the drawn assets, and feeding the crab all the bananas. I did find it a bit hard to get the timing correct for catching the bananas, but think I got the hang of it by the end. A solid foundation for a game where you could increase the difficulty by making the items fall faster over time, I also wonder what it would feel like to be able to quickly move from side to side, also being able to press and hold to keep your claw out for a catch?