Thank you for the feedback, it really means a lot to me! You're absolutely right — one of the biggest issues in the game is that enemies can be easily killed from a safe distance. I should have used trigger-based enemy spawns, but unfortunately, I didn't have enough time to set that up properly. I also should have balanced the weapons better, but again, I was running out of time. I apologize for these shortcomings — I'll do my best to improve on them in my future games!