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Thank you! I will update it soon with all the feedback in mind, I drew the sky and clouds and sun in aseprite myself and animated the enemy in blender, I think my biggest problem is making the fight mechanics engaging, and I am not good at explaining the mechanics either, for example, the fights get harder each ambush and scales with your energy level, but I didn't catch how that would cause a fight to be endless if the player chooses not to focus on energy, will fix this soon!