Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The inability to attack upwards or downwards is inconvenient. Also, the beginning of the game is very drawn out; perhaps the game's difficulty shouldn't be tied to the level, that would have created a dynamic early on. After a couple of upgrades, it's already playing quite well. I also noticed that the active abilities have too long a cooldown for me, at least 30 seconds for the blue head. I also think they should have added some level-specific healing.