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Yooo, I really love the graphic! And combat feel really well polish too!

Some suggestion in my own opinion too!

since I notice the game is about "weakness", is that possible to add the effect of "weakness expose" like a red blast when the weakness hit? since the VFX feel little confuse that the "block hit" is actually cause by the weakness point (for me, I watched your video so I know that, but for player doesn't it might cause a bit confusion)

also, same with the weakness point, not sure first enemy as the spider is the best choice, since it's not really a "so traditional weakness graphic", might be a bit confusing that the game needed to hit weakness too.

Anyway, Really great game! Look forward for the update!!