Great entry! Really fun controls, well done minimalist neon art style, and the polygon fracture of the enemies really sells the swordplay.
A couple thoughts/suggestion:
- The difficulty seems to level off after a few waves. I think it would have been fun to scale it up more over time
- I found that wiggling your sword constantly was a bit of an OP strategy lol. Maybe a minor stamina cost to sword movement could balance it?
Overall a really fun and stylish entry, you should be proud!